Hi,
Maybe somebody is interested in a small GPU demo.
An actual student research project is the implementation of my impulse-based method as a shader program. A demo of the dynamic simulation on the GPU was implemented by Daniel Bayer. The demo requires DirectX Runtime and can be downloaded here:
http://www.impulse-based.de/index.html#GPU
Have fun with it,
Jan
Impulse-based dynamic simulation on the GPU
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