Physics Optimization?

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darkelfv
Posts: 22
Joined: Sun Jan 14, 2007 10:16 pm

Physics Optimization?

Post by darkelfv »

Ok i have a pretty complex scene with a very complex rig.

Does anyone have any ideals on how to use the same pieces but make it so it runs faster. Optimize the existing stuff so you get the same effect but less processing power.

It runs ok on my computer, however on my dads slightly slower computer its almost unbareable to watch.

Any ideals or tips would be apreciated.
fobsta
Posts: 16
Joined: Wed Jul 13, 2005 10:32 am
Location: London, United Kingdom

Post by fobsta »

Are the accelerated graphics working properly on the slow computer? Search Elysiun.com for accelerated OpenGL issues.

I got a big speed up with Bullet by scaling the scene down. Originally the scale was simply too big.

good luck