Bullet and Xcode

meclory
Posts: 12
Joined: Wed Jun 18, 2008 4:29 pm

Bullet and Xcode

Post by meclory »

Hi,

I'm trying to make a simulator using this Bullet Physics. I feel like that I will be able to get much help from this forum during my effort.

I'm now using Xcode on OS X(not so familiar with this environment.) After I ran "Cmake" to build Bullet Physics demos, only one project file(BULLET_PHYSICS.xcodeproj) was observed. All demos were in one project.

How can I make each demo have its own .xcodeproj file?

Actually I tried to run "Cmake" at /demos/CcdPhysicsDemo. But this didn't work.(A separate project file was generated, but too many errors when building it.)

Thank you!
Last edited by meclory on Mon Jul 14, 2008 10:57 pm, edited 1 time in total.
User avatar
Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Re: Bullet and Xcode

Post by Erwin Coumans »

You could digg into the cmake tutorials (http://cmake.org) to find out how to do this.

Alternatively, use the manual made project for XCode in Extras/AllBulletDemosOSX.
Hope this helps,
Erwin