http://www.continuousphysics.com/ftp/pu ... der241.zip
Those should be fixed, please verify. Also AddObject actuator should work now for Bullet dynamic objects (without hierarchies).1. Ray sensor is broken
2. Force doesn't work.
4. Cannot use python function setPosition(), doesn't do anything
5. Using end object actuator will cause blender to close (on some rare ocassions you do get an error and then it closes)
7. Collisions are deteced even with objects that are in non-active layers when in game mode.
If its fixed, can we remove it from the buglist?3. You cannot apply local motion (only has global).<--Fixed
6. Reading in a motion actuator in python and trying to activate it using g.addActiveActuator(motion,1) does not work<--Fixed
todohttp://www.continuousphysics.com/Bullet ... .php?t=162
8. Game Actuator "Start new game", is unable to load the File: name specified. So I can't load a new .blend like I can in 2.37.