GPU collision detection

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MadMax
Posts: 6
Joined: Sun Jan 28, 2007 11:56 pm

GPU collision detection

Post by MadMax »

Hi,

i try to implement a collison detection algo. at the gpu. I must test over 500k cylinder(which are static) with 1000k spheres. The hole algo. should run on the gpu.
I found the CinDeR algo. http://www.cs.rutgers.edu/~dpai/papers/KnottPai03.pdf.
Is there anybody how has experience with this one or knowing an alternative alog. which performce better in my specifig situation?

MFG
Manuel Fuchs
Jan Bender
Posts: 111
Joined: Fri Sep 08, 2006 1:26 pm
Location: Germany

Post by Jan Bender »

Hi,

Is there anybody how has experience with this one or knowing an alternative alog. which performce better in my specifig situation?
Maybe this paper could be interesting for you:
http://cg.cs.uni-bonn.de/docs/publicati ... -based.pdf

Jan