Two more bugs I found,
1). sometimes the lighting gets inverted on the objects which I most often found when scaling in object mode.
2). In a few cases, one involved building structures out of rectangular/square flat slabs it crashed in certain situations with a lot of bodies and a lot of colliding. Tried to reproduce it with a bunch of cubes (300+) falling into each other but couldn't. If the physics simulation can't handle it then it should issue a warning of too much memory and exit the game (but not blender)(this using bullet)
Lighting sometimes gets inverted, crashing problem
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forumtest, please ignore
forumtest, please ignore
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Lighting sometimes gets inverted, crashing problem
Second (and last) Mail2Forum test. Sorry for the mails.
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Erwin
erwincoumans.com writes:
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Erwin
erwincoumans.com writes:
Post generated using Mail2Forum (http://www.mail2forum.com)forumtest, please ignore