Using the Bullet Open Source Physics Library
Bullet 3D Physics Authoring Tools
General Physics Simulation
We are committed to: (1) Supporting open standards in real-time physics simulation. (2) Making the high performance cross-platform Bullet Physics SDK widely adapted by game and movie studios, robotics, machine learning and in other areas, as open source alternative to proprietary implementations. (3) Sharing knowledge and experience amongst self-sufficient physics developers and enthusiasts.