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LCP and Constraint Solver

Posted: Fri Mar 28, 2014 9:34 am
by semi-sober
Hi guys, What exactly is LCP and When do we use it and what is difference between it and Constraint Solver(impulse and..) method?
Thanks.

Re: LCP and Constraint Solver

Posted: Fri Mar 28, 2014 8:23 pm
by Erwin Coumans
A contact or joint constraint solver, even sequential impulse or PGS is an LCP solver, just optimized in a way that avoid explicitly creating the full matrices/vectors.

You can check out my recent GDC 2014 presentation about this topic, it covers LCP solvers:
goo.gl/84N71q (there are presenter notes). The PDF is also at this website: http://box2d.org/downloads/