Bullet 3d and Kinect
Posted: Tue Aug 20, 2013 6:34 pm
hello there
I'm working in my final academic project and im using kinect , in this moment im using OpenNi SDK and i was doing some stuff with open gl to try do use de depth data from kinect .
But now i need some more. I see so much videos on youtube about kinect and bullet physics, and i didn't see any tutorial or something to explain how i can integrate bullet and Openni.
video example: http://www.youtube.com/watch?v=XAsLnFfzUgg
this video is done with kinect SDK , im actualy using OpenNi in Ubuntu 12.10
cumps
liquidz
I'm working in my final academic project and im using kinect , in this moment im using OpenNi SDK and i was doing some stuff with open gl to try do use de depth data from kinect .
But now i need some more. I see so much videos on youtube about kinect and bullet physics, and i didn't see any tutorial or something to explain how i can integrate bullet and Openni.
video example: http://www.youtube.com/watch?v=XAsLnFfzUgg
this video is done with kinect SDK , im actualy using OpenNi in Ubuntu 12.10
cumps
liquidz