Numerical Method or Methods used by Bullet
Posted: Tue Apr 09, 2013 1:14 am
Hi everyone,
Before creating this topic, I was trying to get my answer by searching other posts in the forum but didn't find anything concrete. As the subject says, I would like to know, what are the numerical methods used by Bullet? (searching through the forum I found some other posts that talk about symplectic Euler, Velocity Verlet, Leapfrog integration, etc). I want to know this because I'm doing simulations of different control systems (e.g: simple pendulum, double pendulum, inverted pendulum, etc) and I want to compare the data from Bullet against the differential equations of those systems using MATLAB or Octave for example.
To summarize, I'm gonna make an evaluation on how well Bullet performs the calculations. Of course I'll take in account the computational limitations such as floating point, numerical erros (watch the difference between the data from Bullet and the differential equation resolution), etc.
Regards,
JD
Before creating this topic, I was trying to get my answer by searching other posts in the forum but didn't find anything concrete. As the subject says, I would like to know, what are the numerical methods used by Bullet? (searching through the forum I found some other posts that talk about symplectic Euler, Velocity Verlet, Leapfrog integration, etc). I want to know this because I'm doing simulations of different control systems (e.g: simple pendulum, double pendulum, inverted pendulum, etc) and I want to compare the data from Bullet against the differential equations of those systems using MATLAB or Octave for example.
To summarize, I'm gonna make an evaluation on how well Bullet performs the calculations. Of course I'll take in account the computational limitations such as floating point, numerical erros (watch the difference between the data from Bullet and the differential equation resolution), etc.
Regards,
JD