Bullet dynamica crash when opening scenes
Posted: Wed Nov 28, 2012 7:38 am
Hello,
I'm having a quite annoying crash when using the Bullet Dynamica plugin in Maya 2011. It also happens on Maya 2012 for the Mac which makes me think it's something I'm doing wrong.
I attached the scene with that gives me the problem. I just used dg_Voro_py to shatter a sphere, chose a single piece, went to the dynamica shelf and clicked Create Active Mesh Rigid Body. The simulation runs fine and everything seems perfect, so I save the scene, no errors there, but when I try and load it again Maya crashes. The scene won't open anywhere else too, even on a Mac machine with Maya 2012.
I tried deleting the history on the piece and/or using Mesh > Cleanup with several tool settings with no luck. It doesn't seem to happen when creating Active Hull Rigid Bodies though, but the simulation I get using them isn't nearly as accurate.
Any idea what am I doing wrong?
I'm having a quite annoying crash when using the Bullet Dynamica plugin in Maya 2011. It also happens on Maya 2012 for the Mac which makes me think it's something I'm doing wrong.
I attached the scene with that gives me the problem. I just used dg_Voro_py to shatter a sphere, chose a single piece, went to the dynamica shelf and clicked Create Active Mesh Rigid Body. The simulation runs fine and everything seems perfect, so I save the scene, no errors there, but when I try and load it again Maya crashes. The scene won't open anywhere else too, even on a Mac machine with Maya 2012.
I tried deleting the history on the piece and/or using Mesh > Cleanup with several tool settings with no luck. It doesn't seem to happen when creating Active Hull Rigid Bodies though, but the simulation I get using them isn't nearly as accurate.
Any idea what am I doing wrong?