Quick btTriangleCallback question
Posted: Thu May 10, 2012 11:49 am
Hi,
I'm building collision data generated from a distance field by deriving from btConcaveShape, hence no triangles exist in the input data. Do I have to provide specific values for partId and triangleIndex in processTriangle or can I just assign them zero when I generate my triangles?
Cheers,
- Don
I'm building collision data generated from a distance field by deriving from btConcaveShape, hence no triangles exist in the input data. Do I have to provide specific values for partId and triangleIndex in processTriangle or can I just assign them zero when I generate my triangles?
Cheers,
- Don