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The Bullet Physics Playground
Posted: Thu Jan 26, 2012 1:07 pm
by koppi
Re: My bullet-physics-playground
Posted: Thu Jan 26, 2012 5:42 pm
by kloplop321
That's really neat!
Are you going to further this to support things like constraints?
It would be really fun to play with and prototype if one can come up with a basic scene and an interactive body.
Re: My bullet-physics-playground
Posted: Sun Jan 29, 2012 3:12 pm
by koppi
Yes, there is already some code for compound objects and constraints. It's getting better with every week, but for the next few weeks I won't have the time to play with the code, so feel free to fork my stuff and add new features ^--^
Re: My bullet-physics-playground
Posted: Sun Sep 09, 2012 3:08 pm
by koppi
Hello everyone,
currently, we're building a team around
https://github.com/koppi/bullet-physics-playground.
The project still has some sort of HelloWorld status:
Currently it features Bullet, OpenGL, LUA scripting and POV-Ray export (-- YouTube needs more POV anims
).
We recently added
build instructions for
Windows and
Linux:
If you want to get started with the bullet physics library and lua scripting, this is your time to jump in.
I will be accepting all your pull requests, so feel free to fork, patch, build and toy in your own physics world.
Jakob
P.S.: please note - will be offline for the next three months (no internet) and won't respond to any mails until 2012/12/12.
Re: My bullet-physics-playground
Posted: Thu Dec 06, 2012 8:10 pm
by koppi
Hello everyone,
today bullet-physics-playground made it onto the news page of the raytracing application POV-Ray
http://povray.org/.
During the last three months a few new still images and animations were created.
Long term POV-Ray user Jaime Vives Piqueres
http://www.ignorancia.org/ created some nice arrangements of which my 3 favourites are:
alphabet-blocks-02.jpg
pills-many-07.jpg
pov-keyring-05.jpg
A lot of more still images and a few new animations can be found on the G+ community:
https://plus.google.com/communities/118 ... 8657351607
Jakob