Bullet Physics Contest: Most Incredible Device wins PS3/Wii

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
baboule
Posts: 6
Joined: Mon Jan 15, 2007 2:46 pm

Post by baboule »

That's interesting, thanks Appolonius.

So that's why the trampoline demo actually works... the constraints are kinda "loose".
That makes sense to have a simulation not too "straight" and "choppy". And that's good to know :)

Unfortunatly, it doesn't seem too predictable. I'll have to do some tests :wink:
goldentaiji
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Joined: Mon Nov 07, 2005 8:36 pm

Post by goldentaiji »

Erwin Coumans wrote:The goal of the non-profit content is to make a Rube Goldberg style simulation that is fun to watch running and interact with. We should not violate this patent, and not create a puzzle-building game. To quote the patent:
patent wrote: "Such objects are selected by the user from menus displayed adjacent a puzzle-building region of the display screen of a computer terminal having a cursor control system, preferably including a mouse."
Therefore there should be not a 'puzzle-building region' in the entries, I will add that to the rules.

Thanks for the feedback!
Erwin
Hmm... where exactly did the quote come from? If it's not in the "claim" of the patent, it's not valid. Anything in the "specifications" is not what he has rights to, but what is claimed. Was this from the incredible machine or some other game that was patented?
darkelfv
Posts: 22
Joined: Sun Jan 14, 2007 10:16 pm

Post by darkelfv »

Thanks for the springs demo. I have been experimenting with complex rigs. I have something working now, I can't say much with out spoiling it for the contest. Just know that with this engine your possiblities are pretty much endless.

I will point out that seeing you tube, garys mod for halflife 2 has a rope simulation. you can attach it too differnt points and create all kinds of interesting pullies and levers. This would be a very nice feature in the bullent engine. a real spring would be nice too but sence that can be emulated to a degree, i would say rope would be the next best thing.

Thanks all.
waynefox3
Posts: 10
Joined: Fri Jan 19, 2007 1:23 am

Post by waynefox3 »

im just checknig in here
is there an eta on the entry page my piece is just about done
and i wanted make sure i havent missed anyhting yet
like i said im just checking in here thats all
darkelfv
Posts: 22
Joined: Sun Jan 14, 2007 10:16 pm

Post by darkelfv »

Yeah Where do we sign up for it. I have some devices done but i haven't started on my main machine
endif
Posts: 26
Joined: Wed Feb 07, 2007 5:24 pm

Post by endif »

count me in!

im almost done with mine.

how do i register?
rush2049
Posts: 10
Joined: Mon Feb 12, 2007 3:03 am

Post by rush2049 »

I am working on a rube goldberg for a school project, so i will enter.


One question I have is... are the judges looking at prettyness or originality with design?

Will you accept a baked game simulation? As with mine already 1/2 try's don't make it or it gets bugged with collision detection.
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Erwin Coumans
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Post by Erwin Coumans »

A baked simulation is fine, and a movie too, but you have to provide a way to reproduce the baking. Source code or .blend file is fine.

Erwin

rush2049 wrote:I am working on a rube goldberg for a school project, so i will enter.


One question I have is... are the judges looking at prettyness or originality with design?

Will you accept a baked game simulation? As with mine already 1/2 try's don't make it or it gets bugged with collision detection.
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Erwin Coumans
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Post by Erwin Coumans »

I'm very busy with work right now, but will open some submission email/posting before the ending of the contest.

Thanks,
Erwin

endif wrote:count me in!

im almost done with mine.

how do i register?
rush2049
Posts: 10
Joined: Mon Feb 12, 2007 3:03 am

Post by rush2049 »

so are you going to judge on the design of the contraption, or are you also judging on the environment also....
moobins
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Joined: Sun Jan 28, 2007 10:46 pm

Post by moobins »

Erwin Coumans wrote:I'm very busy with work right now, but will open some submission email/posting before the ending of the contest.
Ok, but I will go soon to mountains so I wont be able to send the machine, so I need to register and send in a few days...
moobins
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Post by moobins »

are you going to publish all source codes? Or blends will be only for your use?
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Erwin Coumans
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Post by Erwin Coumans »

It would be best to release the .blends and source code.

I got only very few entries so far, so it might be that the deadline gets extended.
endif
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Joined: Wed Feb 07, 2007 5:24 pm

Post by endif »

I got only very few entries so far, so it might be that the deadline gets extended.
i wouldnt say that, i think that every one is putting the finishing touches on their machines as we speak. i know i am. expect my entry on this coming monday or tuesday.

ill bet you will have a flood of them by then :P
baboule
Posts: 6
Joined: Mon Jan 15, 2007 2:46 pm

Post by baboule »

I wouldn't mind on a slight extention of the deadline...