Bullet integration in Unity3d
Posted: Wed Oct 05, 2011 3:33 pm
Hi all,
I just discovered the bullet library and it seems very interisting for my application as it manages concave shapes.
I work with Unity3d which gives a lot of cool features of scripting to easily create a 3d application. But... it uses PhysX and it doesn't deal whith concave objets...
So, I want to integrate the Bullet library as a Unity3d C++ plugin.
Does anyone have any information about this or try to do it?
Thanks in advance!
I just discovered the bullet library and it seems very interisting for my application as it manages concave shapes.
I work with Unity3d which gives a lot of cool features of scripting to easily create a 3d application. But... it uses PhysX and it doesn't deal whith concave objets...
So, I want to integrate the Bullet library as a Unity3d C++ plugin.
Does anyone have any information about this or try to do it?
Thanks in advance!