platform game
Posted: Tue Sep 13, 2011 1:39 am
My prototype game uses Bullet Physics. It has no name jet, it is still in development stage.
My last created video that shows physics based sound:
http://vimeo.com/28902192
implemented interesting bullet connected, physics things:
http://szamq.wordpress.com/
Feel free to comment, also if you are interested in something, you can ask
My last created video that shows physics based sound:
http://vimeo.com/28902192
implemented interesting bullet connected, physics things:
- real-time destruction
- physical sound
- forcefields
- networking physics (working, but not used for now)
- physics/graphics editor
http://szamq.wordpress.com/
Feel free to comment, also if you are interested in something, you can ask