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Multithreading...

Posted: Tue May 10, 2011 7:38 pm
by itiunov@gmail.com
Hello. How good Bullet uses multithreading? Does it support CPU groups (for system with more that 64 logical CPUs)? Does anybody tested 8, 14, 24, 32, 48 and more cores with bullet? Can bullet output some simulation info, like time needed for current frame, memory consumption and so on...

Thank You!

Re: Multithreading...

Posted: Wed Jun 08, 2011 6:00 am
by Erwin Coumans
The narrowphase collision detection scales pretty well with multi threading.

More improvements are being worked on for Bullet 3.x, some version of that will be out later this year.
(both multi-core CPU and OpenCL/GPU)
Thanks!
Erwin