Multithreading...
Posted: Tue May 10, 2011 7:38 pm
Hello. How good Bullet uses multithreading? Does it support CPU groups (for system with more that 64 logical CPUs)? Does anybody tested 8, 14, 24, 32, 48 and more cores with bullet? Can bullet output some simulation info, like time needed for current frame, memory consumption and so on...
Thank You!
Thank You!