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Havok 4.0 video

Posted: Fri Oct 27, 2006 6:11 pm
by Oscar Civit Flores
Interesting video at:

http://www.youtube.com/watch?v=wWjSJ0PHqf8&eurl=

Shows massive "rigid particles" simulations at reasonable fps running on the GPU.

Oscar

Re: Havok 4.0 video

Posted: Fri Oct 27, 2006 7:39 pm
by SteveBaker

Posted: Fri Oct 27, 2006 7:48 pm
by Dirk Gregorius
Steve, I call this convidence :-)

Posted: Sat Oct 28, 2006 3:54 am
by SteveBaker
Good point!

:-)

But seriously - doing that vast number of objects seems quite do-able with GPU-based physics - the performance shouldn't be hard to achieve once we figure out how to get all of the algorithmic steps wedged into the slightly peculiar restrictions of the shader processors.

I think we have a good handle on the "how" of making that happen in Bullet - it's more or less just a matter of finding enough brain-cycles to get it all in there...the problem being that the only two people working it are both utterly swamped with other work right now.