New GImpact collision library - supports tri mesh v tri mesh
Posted: Thu Oct 26, 2006 3:13 am
This looks interesting:
http://gimpact.sourceforge.net/
Browsing over the code, it looks like it supports contact position, normal, and depth information for arbitary tri mesh v tri mesh collision. I wonder how robust it is.
http://gimpact.sourceforge.net/
Browsing over the code, it looks like it supports contact position, normal, and depth information for arbitary tri mesh v tri mesh collision. I wonder how robust it is.