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A-Team uses bullet

Posted: Wed Jun 16, 2010 12:09 am
by MadPianist
During the last few months I've been working with a colleague to tightly integrate the bullet solver into our pipeline here at Weta Digital. Digging through the api has been a pleasure so far and I'm still blown away by how well the solver performs. While currently being used on multiple productions, A-Team is the only one currently released.

--Ronnie

Re: A-Team uses bullet

Posted: Wed Jun 16, 2010 2:01 am
by robagar
tell me you used it for B A Baracus's bling :D

Re: A-Team uses bullet

Posted: Thu Jun 17, 2010 5:42 pm
by Erwin Coumans
Thanks for sharing the great news!

In that case there must have been a misunderstanding in this interview, right?
Guy Williams, visual effects supervisor for Weta wrote: The FX team used its new rigid solver system written in- house called bullet to simulate smaller debris coming out of the flying containers, Williams continues.
Please remind Guy of this part of the zlib license ;)
The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
Thanks!
Erwin

Re: A-Team uses bullet

Posted: Fri Jun 18, 2010 3:02 am
by MadPianist
Yeah, unfortunately that was not ideal. I'm going to see if it can be updated.

Cheers

-Ronnie