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A-Team uses bullet
Posted: Wed Jun 16, 2010 12:09 am
by MadPianist
During the last few months I've been working with a colleague to tightly integrate the bullet solver into our pipeline here at Weta Digital. Digging through the api has been a pleasure so far and I'm still blown away by how well the solver performs. While currently being used on multiple productions, A-Team is the only one currently released.
--Ronnie
Re: A-Team uses bullet
Posted: Wed Jun 16, 2010 2:01 am
by robagar
tell me you used it for B A Baracus's bling
Re: A-Team uses bullet
Posted: Thu Jun 17, 2010 5:42 pm
by Erwin Coumans
Thanks for sharing the great news!
In that case there must have been a misunderstanding in
this interview, right?
Guy Williams, visual effects supervisor for Weta wrote:
The FX team used its new rigid solver system written in- house called bullet to simulate smaller debris coming out of the flying containers, Williams continues.
Please remind Guy of this part of the
zlib license
The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
Thanks!
Erwin
Re: A-Team uses bullet
Posted: Fri Jun 18, 2010 3:02 am
by MadPianist
Yeah, unfortunately that was not ideal. I'm going to see if it can be updated.
Cheers
-Ronnie