Zombie Simulator

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
neilb
Posts: 1
Joined: Tue Jan 26, 2010 11:43 am

Zombie Simulator

Post by neilb »

I'm working on Zombie Infection simulator/game, and one of the things I wanted to do was have the city environment become damaged from liberal use of explosives by the military to repel the zombies.

One of my key requirements was to have buildings show damage and eventually collapse when they are hit hard. Rather than hard-code a collapse scenario, I went in search of something a little more dynamic, and Bullet provided just what I needed.

My development blog includes a rough overview of what I did to implement Bullet and some sample videos of it in action:

Exploding building glitch
Working the bugs out
The finished product

Thanks for the effort to all who developed this great library :D