Bullet plans for 2010 and Happy Holidays!
Posted: Wed Dec 23, 2009 10:44 pm
Hi,
Thanks everyone for making 2009 a very succesful year for Bullet. It was a lot of fun working with everyone.
For 2010 we have some exciting plans towards Bullet 3.x with support for OpenCL acceleration, binary serialization in a new .bullet file format with improved authoring tools and improved compatibility with Sony PlayStation 3 and other platforms. We plan a new Bullet 2.76 release for January 2010. In the meanwhile please check out the latest bullet-trunk.zip, it contains some useful bugfixes to Bullet 2.75:
http://code.google.com/p/bullet/downloads/list
Happy holidays!
Erwin
There is also our gamekit project, based on Bullet, Ogre 1.7 trunk, Irrlicht 1.6, LUA and extracting all information directly from .blend files
Thanks everyone for making 2009 a very succesful year for Bullet. It was a lot of fun working with everyone.
For 2010 we have some exciting plans towards Bullet 3.x with support for OpenCL acceleration, binary serialization in a new .bullet file format with improved authoring tools and improved compatibility with Sony PlayStation 3 and other platforms. We plan a new Bullet 2.76 release for January 2010. In the meanwhile please check out the latest bullet-trunk.zip, it contains some useful bugfixes to Bullet 2.75:
http://code.google.com/p/bullet/downloads/list
Happy holidays!
Erwin
There is also our gamekit project, based on Bullet, Ogre 1.7 trunk, Irrlicht 1.6, LUA and extracting all information directly from .blend files