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SIGGRAPH Research Poster on Rigid Body Simulation

Posted: Sat Aug 05, 2006 7:51 am
by Erwin Coumans
An interesting Poster at SIGGRAPH 2006 about Rigid Body dynamics:

Rigid body simulation using a Particle Method:
http://mps.q.t.u-tokyo.ac.jp/~tanaka/

Real-time Solid Voxelization using Graphics Hardware
http://mps.q.t.u-tokyo.ac.jp/~harada/
(This can be used to approximate objects with spheres, useful in the above Particle Method approach):


Interesting physics read AND good for practicing japanese language (need to do level 3 of the JLPT this december)