Fast Collision Detection Using QuOSPO Trees

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ab
Posts: 3
Joined: Mon Jul 17, 2006 8:15 am
Location: Korea

Fast Collision Detection Using QuOSPO Trees

Post by ab »

Hi.

Does anyone has brief idea what is QuOSPO. I'm not really sure either it was a unification of k-Dops and OBB physically to form a new BV or just a data structure strategy that manipulates both of the BV in selective manner.

Discussion and opinions are really appreciated.

Thanks.

-ab-

QuOSPO paper:
?Fast Collision Detection Using QuOSPO trees.? Proceedings of the 1999 Symposium on Interactive 3D Graphics, pp. 55-62, 1999. http://citeseer.ist.psu.edu/262510.html