FreeFallingBlocks AKA Physics based Tetris.
Posted: Sun Nov 15, 2009 10:29 am
Hello,
As part of my learning Bullet I'm developing a physics based Tetris like game. My biggest question right now is, does it run on your PC and how well? What framerates do you get and does the movement seem smooth or choppy or completely crazy on your system? Right now I just have a windows based build, though I will probably do some Mac and Linux builds once I get further along.
I'm pretty much done with the game logic and physics parts barring any issues that come up, so I will mostly be working on more advanced OpenGL based effects to enhance the game from now on. It will likely look quite a bit different by the time I'm done.
-Jason
As part of my learning Bullet I'm developing a physics based Tetris like game. My biggest question right now is, does it run on your PC and how well? What framerates do you get and does the movement seem smooth or choppy or completely crazy on your system? Right now I just have a windows based build, though I will probably do some Mac and Linux builds once I get further along.
I'm pretty much done with the game logic and physics parts barring any issues that come up, so I will mostly be working on more advanced OpenGL based effects to enhance the game from now on. It will likely look quite a bit different by the time I'm done.
-Jason