Hey guys,
We're just evaluating bullet to integrate it in our multiplatform inhouse game engine. How can we access the Wii and Xbox360-version. We're already registered for the PS3 version.
Thanks for your help
Maik
How to access Wii and Xbox360
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- Posts: 141
- Joined: Mon Jul 02, 2007 5:12 pm
Re: How to access Wii and Xbox360
As far as I know, there is no Wii/360 version, as there is a PS3 version. Integration with the Wii is exceedingly simple, and I'd be surprised if it's any more difficult to get it running on the 360.
- Alex
- Alex
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- Posts: 27
- Joined: Mon Dec 01, 2008 5:08 am
Re: How to access Wii and Xbox360
Yes, porting Bullet to a new platform is pretty easy. You just need to throw all the source into a project, and go through btScalar.h adding implementations for your compiler.