Battle Checkers for iPhone/iPod Touch
Posted: Mon Apr 13, 2009 5:37 am
Game we used to play when we were kids - Chapaev (http://en.wikipedia.org/wiki/Chapayev_(game). After getting tired of thinking (playing real checkers), lined up the pegs, flexed our fingers, and start flicking/shooting pegs trying to knock each others pegs off the board.
The core of the game is a slightly optimized Bullet (as part of Oolong Engine by Wolfgang Engel). Kudos to Erwin! Every single place that needed to be modified was already either a virtual function, or otherwise "hookable".
In addition to classic gameplay, over 30 different layouts were added.
I have the same feeling about Bullet as I had about SQLite (long before it's current dominating position on all platforms).
Anyways, the game is available from iTunes http://itunes.apple.com/WebObjects/MZSt ... 58947&mt=8
Will update the topic with a link to free version when it gets approved.
The core of the game is a slightly optimized Bullet (as part of Oolong Engine by Wolfgang Engel). Kudos to Erwin! Every single place that needed to be modified was already either a virtual function, or otherwise "hookable".
In addition to classic gameplay, over 30 different layouts were added.
I have the same feeling about Bullet as I had about SQLite (long before it's current dominating position on all platforms).
Anyways, the game is available from iTunes http://itunes.apple.com/WebObjects/MZSt ... 58947&mt=8
Will update the topic with a link to free version when it gets approved.