Ageia PPU convex-convex performance
Posted: Sat Apr 29, 2006 1:41 am
On the in-official Ageia website the BFG Board Info provides information:
BFG Add-in Board Info & Pics
Official BFG PhysX Site
- PCI
- Memory interface: 128bit GDDR3
- Memory capacity: 128MB Samsung GDDR3 (500MHz?)
- 12V Molex connector for additional power source
- Peak instruction bandwidth: 20 Billion/sec
- Sphere-sphere collisions: 530 Million/sec max
- Convex-convex (complex collisions): 533,000/sec max
- Estimated price: 199/249USD
- Software included: BFG PhysX Drivers, BFG PhysX Demo DVD
- Release: Spring 2006 / May 12-25th 2006
See http://personal.inet.fi/atk/kjh2348fs/ageia_physx.html
or local cached version
http://www.continuousphysics.com/ftp/pu ... 20Info.htm
The convex-convex collision information is interesting. I guess it refers to a convex-convex case of up to 32 vertices. It doesn't tell if that is just the detection or including contact generation and solving.
It gives some target for future Bullet GJK optimizations
BFG Add-in Board Info & Pics
Official BFG PhysX Site
- PCI
- Memory interface: 128bit GDDR3
- Memory capacity: 128MB Samsung GDDR3 (500MHz?)
- 12V Molex connector for additional power source
- Peak instruction bandwidth: 20 Billion/sec
- Sphere-sphere collisions: 530 Million/sec max
- Convex-convex (complex collisions): 533,000/sec max
- Estimated price: 199/249USD
- Software included: BFG PhysX Drivers, BFG PhysX Demo DVD
- Release: Spring 2006 / May 12-25th 2006
See http://personal.inet.fi/atk/kjh2348fs/ageia_physx.html
or local cached version
http://www.continuousphysics.com/ftp/pu ... 20Info.htm
The convex-convex collision information is interesting. I guess it refers to a convex-convex case of up to 32 vertices. It doesn't tell if that is just the detection or including contact generation and solving.
It gives some target for future Bullet GJK optimizations