Senior C/C++/C# Engineer Seeks Contract Telecommute Projects
Posted: Thu Mar 13, 2008 6:30 pm
Hello, I'm a .NET/C# consultant and contract programmer seeking to transition to game / synthetic-world development.
My summary:
* 17 years C/C++/C# experience
* Author of O'Reilly books and MSDN Magazine and C/C++ Users Journal articles
* Speaker at Microsoft events
* Trainer
* Familiar with graphics, physics, and AI coding
* Formal education in matrix and linear algebra, probability, and physics
* Customer-oriented
My resume:
http://www.codenouveau.com/dave_grundgeiger.pdf
I received the following unsolicited comments from the one-year, full-time contract job I just finished:
“I think you have done an absolutely astonishing job at [this project] with very little direction. ... THANK YOU!!!!” (from the project's technical lead)
“You're a real pro and a good guy to work with. ... I will unreservedly and enthusiastically recommend you to anyone.” (from the project manager)
This was a mission-critical project for the company of over 900 employees and $2 million in annual revenue.
Available immediately.
Thanks very much for your time.
Dave Grundgeiger
My summary:
* 17 years C/C++/C# experience
* Author of O'Reilly books and MSDN Magazine and C/C++ Users Journal articles
* Speaker at Microsoft events
* Trainer
* Familiar with graphics, physics, and AI coding
* Formal education in matrix and linear algebra, probability, and physics
* Customer-oriented
My resume:
http://www.codenouveau.com/dave_grundgeiger.pdf
I received the following unsolicited comments from the one-year, full-time contract job I just finished:
“I think you have done an absolutely astonishing job at [this project] with very little direction. ... THANK YOU!!!!” (from the project's technical lead)
“You're a real pro and a good guy to work with. ... I will unreservedly and enthusiastically recommend you to anyone.” (from the project manager)
This was a mission-critical project for the company of over 900 employees and $2 million in annual revenue.
Available immediately.
Thanks very much for your time.
Dave Grundgeiger