Tunneling?

pico
Posts: 229
Joined: Sun Sep 30, 2007 7:58 am

Tunneling?

Post by pico »

Hi,

i have tunneling problems with btDiscreteDynamicsWorld.

In the "btContinuousDynamicsWorld.h" i have read:

"Under construction, don't use yet! Please use btDiscreteDynamicsWorld instead."

Does anyone know if continuous collisions detection is still in work?

Thanks
pico
Posts: 229
Joined: Sun Sep 30, 2007 7:58 am

Re: Tunneling?

Post by pico »

Ok, it seems there is no official word on this.

Has maybe anyone developed a workaround to avoid tunneling?