Thanks Benelot!
First of all I apologize for my English! (Google translator).
It is not easy to prepare examples or tutorials about how to make these and other effects.
need time, but the job, family ect ect ...
however, my engine is based on C ++ classes and the module that connects Bullet to it is illegible and needs a strong editing ...
The basic idea, however, for those interested in the BSP world, is built from 2 mod that I found online:
http://forum.tastyspleen.net/quake/inde ... ic=15923.0 Thanks Paril!
and
http://www.moddb.com/mods/r-reinhard Thanks Robert!
...and Special Thanks Erwin!!!
My code now would not help much, maybe confusing, it is better to start by examining the two links above and learn how to
implement Bullet in this type of engine.
Then, as my examples are based on the examples Bullet, such as cubes, ragdoll ect ect.
Maybe, one day (or a night
) I will release the entire engine under open source, before dying, but is now under development ...