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Bullets Scale

Posted: Wed Jun 27, 2007 2:23 am
by yassim
Hi,

Can I asusme that Bulets scale is 1 uint = 1 meter?
I know that is the rule with other physics engines and they heavly advise aginst changing that.

Is there such a rule for Bullet, and If I wanted to break that rule, what would I need to watch out for.

Has anybody got any storys of this?