THE total noob question
Posted: Sun Jul 30, 2017 3:18 am
Ok after my mess up with rotations I have a real noob question to ask
I have my cars all nicely lined up, but I want to implement forward and back motion based on their orientation, but I don't seem to have any means to extract the orientation except as a quat?
How do I use that to create a forward and backward vector for movement in the facing direction?
I have my cars all nicely lined up, but I want to implement forward and back motion based on their orientation, but I don't seem to have any means to extract the orientation except as a quat?
How do I use that to create a forward and backward vector for movement in the facing direction?