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Bullet OpenCL Cloth does not collide with any RigidBody

Posted: Sat Nov 12, 2016 5:18 pm
by Balar86
Hi,

I have checked out Bullet 2.77 version source code and explored OpenCL Cloth.

It worked fine and getting good FPS. Since I am trying integrate the OpenCL SoftBody Solver with SoftDemo.

I have integrated it successfully, I am getting the cloth simulation properly by copying the GPU data back to CPU VertexBuffer.

But the RigidBodies in the SoftBody Demo are not colliding with the SoftBodies.

After examining the code, I tried to update the SoftBody vertices by using copied CPU VertexBuffer data.

Sometimes it is colliding and sometimes softbodies getting collapsed.

Please help me out, I want the complete SoftDemos to work with the power of GPU OpenCL.

Thanks and Regards,
Bala