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Position-based Elastic Rods [Basic Demo]

Posted: Thu Sep 11, 2014 12:10 am
by Remotion
Hello,

since some one already tried to implement this, here are my first experiment.

Time step is set to 1/60 (one step per frame) and solver iteration to 32, for now this can not be changed.
There is no self collision detection only simple collision with the ground.
I just wanted to make the main constraints work first.

So the very basic demo is attached that show only one elastic road.
May be later I will update it to something more interesting...

Remotion

Re: Position-based Elastic Rods [Basic Demo]

Posted: Wed Mar 25, 2015 10:47 am
by korzen303
Great work! More control over the rod would be nice (dragging by mouse etc.). What is you computation time per 1 iteration?

Re: Position-based Elastic Rods [Basic Demo]

Posted: Thu Mar 26, 2015 3:12 pm
by Remotion
Thanks,

> More control over the rod would be nice (dragging by mouse etc.)
This was only fast and dirty prototype.
So I have no plans to extend this demo.

> What is you computation time per 1 iteration?
It was pretty fast, of course it is dependent on number of points.

Re: Position-based Elastic Rods [Basic Demo]

Posted: Fri Mar 27, 2015 3:45 am
by mobeen
I cant run your demo. It ways cannot find libiomp5md.lib
More control over the rod would be nice (dragging by mouse etc.)
I can certainly help with this if you need it.

Re: Position-based Elastic Rods [Basic Demo]

Posted: Mon Mar 30, 2015 2:21 pm
by Remotion
Hi mobeen,
mobeen wrote:I cant run your demo. It ways cannot find libiomp5md.lib
You probably need "Redistributable libraries of Intel(® C++ Compiler for Windows Update 2"
https://software.intel.com/en-us/articl ... or-windows
mobeen wrote:I can certainly help with this if you need it.
I saw you other work here and it is very interesting.
By the way I was using GLM for this prototype too.
May be a later if I have some time I could cleanup the code and make it open-source, but not now.

regards,
Remo