An idea for testing bullet physics and car physics

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
goldentaiji
Posts: 15
Joined: Mon Nov 07, 2005 8:36 pm

An idea for testing bullet physics and car physics

Post by goldentaiji »

If you go to that site and look at stunt playground. I think it really would suit the needs to see how far blender has come physics wise with your implementations of bullet and vehicle physics.

A demo like that would definitely show all the features.

http://walaber.com/?action=showitem&id=7

Jason Lin
fobsta
Posts: 16
Joined: Wed Jul 13, 2005 10:32 am
Location: London, United Kingdom

Post by fobsta »

Great link

That video looks ace!

I think building a 'Stunt Playground' with Blender and Bullet would be a great project :D