Blender 2.41 with improved Bullet physics and GLSL shaders

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
User avatar
Erwin Coumans
Site Admin
Posts: 4221
Joined: Sun Jun 26, 2005 6:43 pm
Location: California, USA

Blender 2.41 with improved Bullet physics and GLSL shaders

Post by Erwin Coumans »

The new official 2.41 Blender release is out now: http://www.blender3d.org. It has support for OpenGL GLSL vertex and fragment shaders, Blender Materials and multi viewport.

Get the full 2.41 demos here (includes extras like Domino demo, GLSL pond):
http://www.continuousphysics.com/ftp/pu ... s-2.41.zip

Docs:
http://www.continuousphysics.com/ftp/pu ... l-Docs.zip

Demos should look like below.
Enjoy,
Erwin

Image