NVIDIA Scene Graph uses Bullet for VisSim Demo

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
Henrik Bennetsen
Posts: 2
Joined: Thu Sep 27, 2007 10:55 pm

NVIDIA Scene Graph uses Bullet for VisSim Demo

Post by Henrik Bennetsen »

From the NVIDIA Scene Graph website:

"The demo illustrates the integration of Physics (Bullet physics system), Audio (OpenAL), and Graphics through Producer, Cal3D, FreeType and of course NVSG. Bullet, OpenAL and Producer are all open source projects that are available from their respective repositories on the Internet. Nvidia and the NVSG team do not endorse any of these projects specifically, but they have worked very well for us and we would certainly recommend them."

Not bad at all :)