Physics Simulation Forum


All times are UTC

Post new topic Reply to topic  [ 1 post ] 
Author Message
PostPosted: Tue Oct 18, 2011 10:11 pm 

Joined: Tue Jun 28, 2011 4:11 am
Posts: 14
Hello. I am trying to get the debug drawer working.
i do this to set it up.

  OgreBulletDynamics::DynamicsWorld *mWorld;   // OgreBullet World
  OgreBulletCollisions::DebugDrawer *debugDrawer;

    mWorld = new OgreBulletDynamics::DynamicsWorld(mSceneMgr, bounds, gravityVector);
    debugDrawer = new OgreBulletCollisions::DebugDrawer();

I get this result.
and error in my ms visual compiler that says
2 IntelliSense: argument of type "OgreBulletCollisions::DebugDrawer *" is incompatible with parameter of type "btIDebugDraw *" c:\users\john\documents\visual studio 2010\projects\game\game\baseapplication.cpp 1082 34 game

I think it might have to do with ogre bullet collisions. When i try to use the namespace or something like this this happens.

OgreBulletCollisions::BoxCollisionShape *sceneBoxShape = new OgreBulletCollisions::BoxCollisionShape(btVector3(6,6,6));

it underlines OgreBulletCollisions:: in red and says incompatible type not allowed. I have the namespace made and all the libs in place.

This shouldn't happen. thanks

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC

Who is online

Users browsing this forum: No registered users and 0 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group