gameblender documentation

Physics APIs, Physics file formats, Maya, Max, XSI, Cinema 4D, Lightwave, Blender, thinkingParticles™ and other simulation tools, exporters and importers
Guest

gameblender documentation

Post by Guest »

Here is a very old but still useful document about using the blender game engine:

http://www.continuousphysics.com/ftp/pu ... derDoc.pdf

I Wonder if Carsten Wartman still has the original doc, so we can make an updated version ?

And an 'extra' about the game engine 2.12:
http://www.erwincoumans.com/ftp/pub/tes ... asheet.pdf
fobsta
Posts: 16
Joined: Wed Jul 13, 2005 10:32 am
Location: London, United Kingdom

Post by fobsta »

Great find

Maybe it can be incorporated into the next version of the Blander Manual?

The current Blender 2.3 Guide doesn't know the Game Engine exists :wink:
calli
Posts: 34
Joined: Tue Jul 12, 2005 1:15 pm

Post by calli »

I think this document was further developed into the gameKit which is a download at the e-shop....

If I remember right there was a sperated reference part of the gamekit freely downloadable some time. I cant find it now...

All the material is now property of the Blender foundation I guess, so its mostly up to Ton to decide.

The Source of the gameKit however is Docbook/SGML which may be usable and resides savely on my HD ;-)

Carsten