I want to give rigid body dynamics to meshes in maya.So how can I give it using Bullet physics. I saw dynamica plugin but my need is to write a customized plugin only to detect collision.
Expecting a quick reply
Import maya scene to Bullet Physics
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Re: Import maya scene to Bullet Physics
quick reply:
grab the dynamica source and cull all the dynamics - this will leave collision support - from here you should be able to customize as needed.
http://code.google.com/p/dynamica/
grab the dynamica source and cull all the dynamics - this will leave collision support - from here you should be able to customize as needed.
http://code.google.com/p/dynamica/