Collision with interior of a collision shape.
Posted: Thu May 24, 2012 5:22 pm
If I wanted to make something like a fish bowl, a spherical container, could I use the spherical collision object to keep objects inside the bowl?
I haven't seen anything to support this in the documentation, but it seems to me that the algorithms should be fairly similar to those used for "external" collision, or am I missing something?
I haven't seen anything to support this in the documentation, but it seems to me that the algorithms should be fairly similar to those used for "external" collision, or am I missing something?