Need to obtain colliding/intersecting polygons?

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mrbob
Posts: 7
Joined: Mon Sep 19, 2016 4:17 pm

Need to obtain colliding/intersecting polygons?

Post by mrbob »

I'm relatively new to Bullet and was wondering if there is any out of the box approach to being able to obtain just the colliding polygons of objects?
I wish to render these polygons to highlight the colliding surfaces.

I'm currently using GImpactMeshShape as my collision shape.
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