Crazy rolling

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Mills
Posts: 1
Joined: Fri Jun 17, 2016 9:56 am

Crazy rolling

Post by Mills »

Hi.

I am testing bullet on Play Station Portable, it is working OK.

But there is some strange problem, as you see in the video, objects tend to roll like crazy when they change its original rotation, and the collisions start to go wrong.

(look at some of the objects to the right).
https://www.youtube.com/watch?v=L_Y9e9Es4NQ

As long as the object is static, (like the ground and the green ramps), everything works well.
But, if the objects move (spheres, boxes, convex physics...), they will try to recover their original rotations, and start to roll.

I think something is not being updated, could somebody help?.

Thanks.
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