ray cast based collision detection for deformable objects

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guernika
Posts: 18
Joined: Fri May 07, 2010 2:20 pm

ray cast based collision detection for deformable objects

Post by guernika »

Dear Group,

I want develop a ray cast based collision detection for deformable objects using bullet,
hoping to get a faster computation.
Can you tell me what are the main drawbacks and advantages of such approach compared to traditional ones?

Best Regards,

Francesco
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