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PostPosted: Sat Jul 23, 2011 3:42 am 
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Joined: Tue Jun 28, 2011 4:11 am
Posts: 14
Hello all. I have got the closestraycallback working well. My problem is i don't know how to get the m_hitpoint working. It is always zero even after a successful ray hit. I read deeper into btdynamics world.h . I couldn't find any formulas in the code that would make this work. Can somone give me some advice my game needs this working. If someone has some advice ill post some good code. thanks all bullet is awesome, but i don't know about the rays.


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