Hi All !!
I just want to have different point of view for the creation of a 3rd camera collision.
I have a 3rd camera that follow my character. Collision for this character is ok.
Now i want to create collisions with the camera attached to the player.
I tried to do this with raytest (with target's camera and eye's camera) but result is not so good.....
Now i think i'm going to do this with btCollisionObject (or ghostObject) and contactTest (to test collision with all objects in world) but i'm not sure that is a good solution.
do you have any tips and sample for me to create this kind of camera ????
Thanks