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 Post subject: 3rd camera collision
PostPosted: Mon Feb 21, 2011 11:11 pm 
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Joined: Mon Feb 21, 2011 10:59 pm
Posts: 1
Hi All !!

I just want to have different point of view for the creation of a 3rd camera collision.
I have a 3rd camera that follow my character. Collision for this character is ok.
Now i want to create collisions with the camera attached to the player.
I tried to do this with raytest (with target's camera and eye's camera) but result is not so good.....
Now i think i'm going to do this with btCollisionObject (or ghostObject) and contactTest (to test collision with all objects in world) but i'm not sure that is a good solution.

do you have any tips and sample for me to create this kind of camera ????

Thanks


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