destruction engine

Show what you made with Bullet Physics SDK: Games, Demos, Integrations with a graphics engine, modeler or any other application
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almatea
Posts: 29
Joined: Mon Nov 02, 2009 10:15 am

destruction engine

Post by almatea »

Some early tests of my destruction engine based on Bullet physics. Engine has been developed for Houdini on spring 2011 for "August 8" russian movie.

https://vimeo.com/39110818
OpenMW
Posts: 21
Joined: Fri Feb 10, 2012 6:16 pm

Re: destruction engine

Post by OpenMW »

You've done some incredible work there. Congrats!
almatea
Posts: 29
Joined: Mon Nov 02, 2009 10:15 am

Re: destruction engine

Post by almatea »

OpenMW wrote:You've done some incredible work there. Congrats!
Thank you!
syzmatrix
Posts: 2
Joined: Mon Apr 02, 2012 9:52 am

Re: destruction engine

Post by syzmatrix »

great effect! congratulations.
I wonder if the fragment process is automated, and if all the fragments are glued together and destructed dynamiclly based on collision strength.
:D Thanks in advance!
almatea
Posts: 29
Joined: Mon Nov 02, 2009 10:15 am

Re: destruction engine

Post by almatea »

syzmatrix wrote:great effect! congratulations.
I wonder if the fragment process is automated, and if all the fragments are glued together and destructed dynamiclly based on collision strength.
:D Thanks in advance!
Thank you! Yes, fragment process is automated, glue used and destructed dynamically. But artist can control this parameters.
syzmatrix
Posts: 2
Joined: Mon Apr 02, 2012 9:52 am

Re: destruction engine

Post by syzmatrix »

:D The only thing I want to do now is to repeat what you did,so FUN!
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